Biopowered - vegetable oil and biodiesel forum

General => Wiki and forum discussion => Topic started by: Julian on December 11, 2010, 01:45:08 AM

Title: Graphics style
Post by: Julian on December 11, 2010, 01:45:08 AM
Just spent a little while messing around with graphics, colours and text size, font and weight, to try and suggest a uniform style based on graphics on GL's site.

Efforts to date can be seen on this page ... http://www.biopowered.co.uk/wiki/GL_Processor

Anyone got any comments?
Title: Re: Graphics style
Post by: Rotary-Motion on December 11, 2010, 10:05:13 AM
looks good i perticularly like the way its drawn!

i need a drawing like this with all pipes and sizes and measurements so i can build a processor myself...

thx
Title: Re: Graphics style
Post by: Julian on December 11, 2010, 10:55:42 AM
There should be enough on GL's site to get you started.  However, generally speaking, if you are using a TAM or a Leo, you want 22mm oil pipe work and 15mm vapour pipe work. If you can fit 28mm pipe work between the tank and the pump suction, so much the better.

As for dimensions, it's what fits the space you have available.  There are lots of photos of examples on GL's site.  Just a few basics that are some times overlooked:

1)  Make sure all the pipe work and processor are sufficiently high off the ground to get your glycerol collection container under the drain.  I'd use that as your starting point and layout the pipe work and tank from there.

2) Make the condenser as long as possible, but try and have the top of it not much higher than the top of the processor.

3)  Keep all the pipe work as short as possible, using as few bends as possible and try to use formed bends, especially on the pump suction.

4)  Don't spend too much time making it look fancy and neat, because a pound to a pinch of poo, you'll be modifying it within a few months!

HTH
Title: Re: Graphics style
Post by: Chug on December 11, 2010, 12:28:40 PM
That is excellent Julian, great work dude.
 
do we need diesel? if not then we could use yellow for bio and orange for wvo and maybe have water as darker blue to set it apart from methoxide?
Title: Re: Graphics style
Post by: Julian on December 11, 2010, 11:05:42 PM
Any comments on this
http://www.biopowered.co.uk/wiki/GL_Processor
before I push on.  It took quite a while, so don't want to waste time going further if others aren't happy.
Title: Re: Graphics style
Post by: Rotary-Motion on December 11, 2010, 11:11:47 PM
friggin awesome!!!

the oil in? where from?

love this diagram.

what app drew that?
Title: Re: Graphics style
Post by: Rotary-Motion on December 11, 2010, 11:16:24 PM
disstillate part where does it come from? can only see a vent pipe?
Title: Re: Graphics style
Post by: Julian on December 11, 2010, 11:25:41 PM
We working on two threads at a time now ... I'm getting confused!

Sorry, missed this bit ... Oil in from settling tank.
Title: Re: Graphics style
Post by: Tony on December 13, 2010, 11:11:33 AM
Just seen this, that's bloody brilliant Julian!
Title: Re: Graphics style
Post by: Julian on December 13, 2010, 01:00:22 PM
Sorry Chug I missed this post!

I included dino diesel for use on veg oil circuits where I think it will be needed.  In retrospect I'll make Methanol and Methoxide the same colour and I will darken the water a little (wanted to stick to pastel shades so nothing is too "in your face", far easer on the eye), but on the finished schematic, now posted, the difference is fairly obvious.

So, if everyone is happy ... Keith, do you want me to have a bash at the schematic for your processor?
Title: Re: Graphics style
Post by: Tony on December 13, 2010, 01:56:14 PM
Julian, what software did you use for those graphics?  Is it worth uploading a template/sources here somewhere?
Title: Re: Graphics style
Post by: Julian on December 13, 2010, 03:26:07 PM
Software was corelDRAW, a vector package.  Very accurate for graphics, you then have to export as a bitmap file.  Takes a lot of getting used to if you've not used vector software before.  Probably available from various down load sites depending on you views on copyright!  I only have an old version (v10) but perfectly good for this work.

I've already put a master up as a guide http://www.biopowered.co.uk/wiki/File:Wiki_graphics_master.png, which I will update as I get new components etc  It's a bitmap but people may still be able to copy and paste if they use bitmap packages.  If it's of any use I'll happily upload the corelDRAW file too, but if no one uses it, it will be PITA updating two files instead of just one.
Title: Re: Graphics style
Post by: Tony on December 13, 2010, 04:09:19 PM
Wonder if there's any decent freeware vector graphics packages that can import CoralDraw vector files?

http://inkscape.org/  might be worth a try.

Edit: Just noticed that it's a fork of Sodipodi, which I've used before (was very good!)
Title: Re: Graphics style
Post by: Julian on December 13, 2010, 04:30:56 PM
Sounds similar, might be worth a try especially if it will import .cdr files.  Just realised the wiki will only let you upload bitmap files, but I could put it in my web space for down load if I can work out how!

Any how I can email you the file if you want a ply when you download Inkscape.
Title: Re: Graphics style
Post by: Tony on December 13, 2010, 04:34:39 PM
Hang on, I'll add cdr to the wiki permitted extensions for upload.

Edit: OK, done.
Title: Re: Graphics style
Post by: Julian on December 13, 2010, 07:07:31 PM
Chug ...

Water now darker.
Methanol and Methoxide same colour.
Bio and Dino colours swapped.
Colour samples have RGB codes after them
Bitmap master file with copy and pasteable valves, venturi and pump etc here: http://www.biopowered.co.uk/wiki/File:Wiki_graphics_master.png
Those using bitmap drawing packages might find this free tool useful for lifting/copying colours: http://instant-eyedropper.com/

Tony ...

corelDRAW master file here: http://www.biopowered.co.uk/wiki/File:Wiki_graphics_master.cdr
corelDRAW processor file here:  http://www.biopowered.co.uk/wiki/File:GL_processor_schematic.cdr


And I thought putting "biopowered.co.uk" in the bottom right ahnd corner of each graphic might be a nice touch!
Title: Re: Graphics style
Post by: Tony on December 14, 2010, 01:31:55 AM
Fantastic, I'll have a play with those with a view to creating a processor level sensor page.
Title: Re: Graphics style
Post by: Tony on December 14, 2010, 09:58:11 AM
They open fine in Inkscape (though as one giant grouped object so had to be ungrouped first of all).

I've snapped everything to Inkscape's grid, which seems to be different.

Trying to figure out how to snap rotate the immersion to the same angle as the surface of the cylinder - without luck thus far though!

Title: Re: Graphics style
Post by: Julian on December 14, 2010, 10:17:26 AM
I never use snap to grid it's a PITA, you may find that messes things up.  If you want to draw vertical or horizontal lines try holding control down as you draw.

In CD you can rotate either manually, click twice, (slowly) and the handles turn to arrows.  Click and drag an arrow to rotate.  Holding control at the same time constrains movement to a preset number of degrees.  You can also change the centre of rotation by dragging the circle with a centre dot to an alternate position.  If here is a snap rotate in CD, I haven't found it yet!